Overview

Simorka Design Logo

The Platfrom

Turning ten years of separate screens into one system.

RadicalMedia Hub is how RadicalMedia sends cuts, decks, and full project libraries out for client review. The old version grew screen by screen for years. This is the redesign that put the dashboard, gallery, and media player on one shared system.

The problem

Each part of the product had built its own rules

Over years of feature requests, RadicalMedia Hub had grown into mostly separate tools wearing one name: Reviews, Presentations, Bundles, and Secure Message. Each had picked up its own table style, its own menu pattern, its own version of a button. None of it was wrong exactly. It just didn't agree with itself.

Before changing anything, I mapped the entire existing product, screen by screen, to see the real shape of the problem.

01

No shared file browser

Reviews, Bundles, and Presentations each used a different layout to show a list of assets.

02

Scattered review tools

Comments, sharing, and watermarking lived in different corners of the screen depending on which tool you were in.

03

Drift by copy-paste

New features got built by duplicating the closest existing screen, so small inconsistencies kept compounding.

The system

A component library, not five smaller redesigns

The library covers the pieces every surface leans on: media tiles with rest, hover, and selected states; tables with consistent headers and cell types; tree navigation; menus and dialogs; and a full player control set shared between video and image review.

Media tile · states

Tree navigation

Comment

Playlist

Curated story groupings

The solution

Walking through the rebuilt surfaces

Dashboard

Surface 1 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Gallery

Surface 2 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Media Player

Surface 3 / 3

Scrubber, captions, playlist, and comments are now one consistent control bar, shared between video and image review instead of three slightly different versions depending on which product you opened.

Estimated impact

What this should move

Six different table treatments became one. Three inconsistent player control sets became one shared component, used by both video and image review. New features now start from the library instead of the nearest existing screen.

~20%

Faster review completion time (estimated) — one set of controls instead of three

~30%

Fewer "where do I find X" support tickets (estimated) — comments, sharing, watermarking now live in one place

~40%

More use of comments & watermarking (estimated) — features that were hard to find tend to be under-used

Project

Mercer Beacon Networks

Case Study

Mercer's health consultants used three tools, causing slow, disruptive switching in client meetings. This project combined them into one map-focused platform for real-time client conversations.

See Project

© Simorka Designs

All Rights Reserved

Overview

The Platfrom

Turning ten years of separate screens into one system.

RadicalMedia Hub is how RadicalMedia sends cuts, decks, and full project libraries out for client review. The old version grew screen by screen for years. This is the redesign that put the dashboard, gallery, and media player on one shared system.

The problem

Each part of the product had built its own rules

Over years of feature requests, RadicalMedia Hub had grown into mostly separate tools wearing one name: Reviews, Presentations, Bundles, and Secure Message. Each had picked up its own table style, its own menu pattern, its own version of a button. None of it was wrong exactly. It just didn't agree with itself.

Before changing anything, I mapped the entire existing product, screen by screen, to see the real shape of the problem.

01

No shared file browser

Reviews, Bundles, and Presentations each used a different layout to show a list of assets.

02

Scattered review tools

Comments, sharing, and watermarking lived in different corners of the screen depending on which tool you were in.

03

Drift by copy-paste

New features got built by duplicating the closest existing screen, so small inconsistencies kept compounding.

The system

A component library, not five smaller redesigns

The library covers the pieces every surface leans on: media tiles with rest, hover, and selected states; tables with consistent headers and cell types; tree navigation; menus and dialogs; and a full player control set shared between video and image review.

Media tile · states

Tree navigation

Comment

Playlist

Curated story groupings

The solution

Walking through the rebuilt surfaces

Dashboard

Surface 1 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Gallery

Surface 2 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Media Player

Surface 3 / 3

Scrubber, captions, playlist, and comments are now one consistent control bar, shared between video and image review instead of three slightly different versions depending on which product you opened.

Estimated impact

What this should move

Six different table treatments became one. Three inconsistent player control sets became one shared component, used by both video and image review. New features now start from the library instead of the nearest existing screen.

~20%

Faster review completion time (estimated) — one set of controls instead of three

~30%

Fewer "where do I find X" support tickets (estimated) — comments, sharing, watermarking now live in one place

~40%

More use of comments & watermarking (estimated) — features that were hard to find tend to be under-used

Project

Mercer Beacon Networks

Case Study

Mercer's health consultants used three tools, causing slow, disruptive switching in client meetings. This project combined them into one map-focused platform for real-time client conversations.

See Project

© Simorka Designs

All Rights Reserved

Simorka Design Logo
Simorka Design Logo
Simorka Design Logo

RadicalMedia Hub

Led a UX audit of a multi-product CMS, designed the shared component system, and redesigned dashboard, gallery, and media player experiences.

Role

UI/UX Designer

Duration

4 Weeks

Tools

Figma, Fig Jam

Scope

Dashboard, Gallery, Media Player, Component library

The Platform

Turning ten years of separate screens into one system.

RadicalMedia Hub is how RadicalMedia sends cuts, decks, and full project libraries out for client review. The old version grew screen by screen for years. This is the redesign that put the dashboard, gallery, and media player on one shared system.

The problem

Each part of the product had built its own rules

Over years of feature requests, RadicalMedia Hub had grown into mostly separate tools wearing one name: Reviews, Presentations, Bundles, and Secure Message. Each had picked up its own table style, its own menu pattern, its own version of a button. None of it was wrong exactly. It just didn't agree with itself.

Before changing anything, I mapped the entire existing product, screen by screen, to see the real shape of the problem.

01

No shared file browser

Reviews, Bundles, and Presentations each used a different layout to show a list of assets.

02

Scattered review tools

Comments, sharing, and watermarking lived in different corners of the screen depending on which tool you were in.

03

Drift by copy-paste

New features got built by duplicating the closest existing screen, so small inconsistencies kept compounding.

The system

A component library, not five smaller redesigns

The library covers the pieces every surface leans on: media tiles with rest, hover, and selected states; tables with consistent headers and cell types; tree navigation; menus and dialogs; and a full player control set shared between video and image review.

Media tile · states

Tree navigation

Comment

Playlist

The solution

Walking through the rebuilt surfaces

Dashboard

Surface 1 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Gallery

Surface 2 / 3

Quick actions and recent items now sit on a single screen, instead of asking people to remember which tool held what they needed last. Release notes moved here too, so updates don't get buried inside one specific product area.

Media Player

Surface 3 / 3

Scrubber, captions, playlist, and comments are now one consistent control bar, shared between video and image review instead of three slightly different versions depending on which product you opened.

Estimated impact

What this should move

Six different table treatments became one. Three inconsistent player control sets became one shared component, used by both video and image review. New features now start from the library instead of the nearest existing screen.

~20%

Faster review completion time (estimated) — one set of controls instead of three

~30%

Fewer "where do I find X" support tickets (estimated) — comments, sharing, watermarking now live in one place

~40%

More use of comments & watermarking (estimated) — features that were hard to find tend to be under-used

© Simorka Designs

All Rights Reserved