Overview

UI/UX Lead with 14+ years of experience design systems end to end. Tokens, component libraries, governance frameworks, and developer handoff. Skilled at reducing design debt, driving cross-functional adoption, and establishing shared standards through documentation and trust. Brings deep Figma and WCAG expertise to every stage of the system, from first component to contribution model.

Experience

Sep 2025 - Mar 2026

New York, NY

Senior UI/UX Designer | Contract

RadicalMedia

Established UI/UX standards and built a design system and Figma component library across 4 system categories (inputs, navigation, data display, and layout) for Be The People, a nationally launched civic engagement platform.

Audited and refined production layouts for responsiveness, WCAG accessibility compliance, and developer handoff readiness across web and mobile breakpoints, reducing inconsistencies across multiple product surfaces.

Created governance documentation and component spec sheets to support the developer handoff process, establishing a repeatable contribution workflow across design and engineering.

Oct 2024 - Aug 2025

New York, NY

UI/UX Designer | Design Systems Lead

BenefitHub

Built and scaled a comprehensive design system from the ground up. Including design tokens, Figma component libraries, and governance documentation, reducing design debt and accelerating developer handoff by 25%.

Redesigned the mobile app and insurance funnel, optimizing onboarding, search, quoting flows, and conversion paths through sprint-based UX iterations and GA4 data insights.

Created responsive, accessible design assets, wireframes, prototypes, and dev-ready mockups adhering to WCAG standards, collaborating partnering with engineering and product to align design with sprint priorities and business goals.

Jun 2018 – Dec 2018 | Aug 2021 – Aug 2024

New York, NY

Senior UI Designer | Accessibility Specialist

Halo Media LLC

Authored and designed comprehensive documentation for Halo's Design System components, detailing their use cases and best practices. This initiative significantly enhanced the design and development teams' ability to effectively leverage the component set, improving workflow efficiency and product consistency.

Developed and implemented accessible design guidelines and audit systems, leading to a 37% increase in ADA compliance for clients, improving user experience, and ensuring regulatory adherence.

Aug 2020 - Aug 2021

New York, NY

Senior Graphic Designer

Packable

Led bi-weekly design brainstorming sessions, significantly boosting team creativity and productivity by fostering a culture of collaboration and innovation.

Managed and directed client meetings to clarify project objectives and improve communication, ensuring alignment with client expectations for higher satisfaction.

Provided targeted coaching in branding and marketing to designers, enhancing their ability to create impactful designs that align with market trends and client goals.

Dec 2019 - Jul 2021

New York, NY

Art Director

Waydger App

Devised design strategy and set design principles, constraints, and patterns for a prediction-based mobile engagement platform, establishing a consistent interaction model across customizable game modes.

Led collaborative development of design documentation and a scalable design system for customizable mobile mini-games.

Feb 2017 - Jun 2018

New York, NY

Senior Designer

YouVisit

Significantly enhanced marketing strategies by designing innovative 360°/VR prototypes, leading to a notable increase in user engagement. These immersive experiences captivated our audience, setting a new benchmark for interactive content.

Improved media management and upheld brand consistency by creating the user interface for a Digital Asset Management platform. This design facilitated and streamlined access and management of digital assets, reinforcing a cohesive brand identity.

Established and articulated visual branding standards for the 'Aria' VR platform, guaranteeing a uniform brand experience. This initiative was pivotal in maintaining brand integrity across all virtual reality interfaces and user interactions for YouVisit.

Sep 2014 - Aug 2015

New York, NY

Visual Designer

Sequence

Transformed Chipotle’s online ordering process by designing a highly responsive and intuitive checkout experience tailored for both web and mobile platforms. This strategic overhaul was aimed at enhancing the overall customer experience, streamlining the ordering process.

Spearheaded the creation of 'Friend or Faux,' an engaging and educational interactive game for Chipotle, aimed at distinguishing the brand's ingredients from those of competitors. This project significantly heightened brand interaction and customer engagement by offering an entertaining way to learn about Chipotle's commitment to quality and transparency in its food sourcing.

Education

East Stroudsburg University of Pennsylvania

Bachelor of Arts - BA, Design and Applied Arts

2008 - 2011

© Simorka Designs

All Rights Reserved

Overview

UI/UX Lead with 14+ years of experience design systems end to end. Tokens, component libraries, governance frameworks, and developer handoff. Skilled at reducing design debt, driving cross-functional adoption, and establishing shared standards through documentation and trust. Brings deep Figma and WCAG expertise to every stage of the system, from first component to contribution model.

Experience

Sep 2025 - Mar 2026

New York, NY

Senior UI/UX Designer | Contract

RadicalMedia

Established UI/UX standards and built a design system and Figma component library across 4 system categories (inputs, navigation, data display, and layout) for Be The People, a nationally launched civic engagement platform.

Audited and refined production layouts for responsiveness, WCAG accessibility compliance, and developer handoff readiness across web and mobile breakpoints, reducing inconsistencies across multiple product surfaces.

Created governance documentation and component spec sheets to support the developer handoff process, establishing a repeatable contribution workflow across design and engineering.

Oct 2024 - Aug 2025

New York, NY

UI/UX Designer | Design Systems Lead

BenefitHub

Built and scaled a comprehensive design system from the ground up. Including design tokens, Figma component libraries, and governance documentation, reducing design debt and accelerating developer handoff by 25%.

Redesigned the mobile app and insurance funnel, optimizing onboarding, search, quoting flows, and conversion paths through sprint-based UX iterations and GA4 data insights.

Created responsive, accessible design assets, wireframes, prototypes, and dev-ready mockups adhering to WCAG standards, collaborating partnering with engineering and product to align design with sprint priorities and business goals.

Jun 2018 – Dec 2018 | Aug 2021 – Aug 2024

New York, NY

Senior UI Designer | Accessibility Specialist

Halo Media LLC

Authored and designed comprehensive documentation for Halo's Design System components, detailing their use cases and best practices. This initiative significantly enhanced the design and development teams' ability to effectively leverage the component set, improving workflow efficiency and product consistency.

Developed and implemented accessible design guidelines and audit systems, leading to a 37% increase in ADA compliance for clients, improving user experience, and ensuring regulatory adherence.

Aug 2020 - Aug 2021

New York, NY

Senior Graphic Designer

Packable

Led bi-weekly design brainstorming sessions, significantly boosting team creativity and productivity by fostering a culture of collaboration and innovation.

Managed and directed client meetings to clarify project objectives and improve communication, ensuring alignment with client expectations for higher satisfaction.

Provided targeted coaching in branding and marketing to designers, enhancing their ability to create impactful designs that align with market trends and client goals.

Dec 2019 - Jul 2021

New York, NY

Art Director

Waydger App

Devised design strategy and set design principles, constraints, and patterns for a prediction-based mobile engagement platform, establishing a consistent interaction model across customizable game modes.

Led collaborative development of design documentation and a scalable design system for customizable mobile mini-games.

Feb 2017 - Jun 2018

New York, NY

Senior Designer

YouVisit

Significantly enhanced marketing strategies by designing innovative 360°/VR prototypes, leading to a notable increase in user engagement. These immersive experiences captivated our audience, setting a new benchmark for interactive content.

Improved media management and upheld brand consistency by creating the user interface for a Digital Asset Management platform. This design facilitated and streamlined access and management of digital assets, reinforcing a cohesive brand identity.

Established and articulated visual branding standards for the 'Aria' VR platform, guaranteeing a uniform brand experience. This initiative was pivotal in maintaining brand integrity across all virtual reality interfaces and user interactions for YouVisit.

Sep 2014 - Aug 2015

New York, NY

Visual Designer

Sequence

Transformed Chipotle’s online ordering process by designing a highly responsive and intuitive checkout experience tailored for both web and mobile platforms. This strategic overhaul was aimed at enhancing the overall customer experience, streamlining the ordering process.

Spearheaded the creation of 'Friend or Faux,' an engaging and educational interactive game for Chipotle, aimed at distinguishing the brand's ingredients from those of competitors. This project significantly heightened brand interaction and customer engagement by offering an entertaining way to learn about Chipotle's commitment to quality and transparency in its food sourcing.

Education

East Stroudsburg University of Pennsylvania

Bachelor of Arts - BA, Design and Applied Arts

2008 - 2011

© Simorka Designs

All Rights Reserved

Stephan Simorka

UI/UX Lead · Design Systems Specialist

Location

Brooklyn, NY

Phone

+1 (908) 672-6937

Email

stephansimorka@gmail.com

Technical Skills

Design tokens, Figma variables, component libraries, governance, design handoff, Storybook, Interaction design, information architecture, design reviews, wireframing, prototyping, responsive design, mobile design, WCAG 2.1/2.2, ADA compliance, accessibility audits, inclusive design, Usability testing, user flows, Maze, GA4, Hotjar, A/B testing,

Tools

Figma, Adobe Creative Suite, Sketch, Zeplin, Tokens Studio

UI/UX Lead with 14+ years of experience design systems end to end. Tokens, component libraries, governance frameworks, and developer handoff. Skilled at reducing design debt, driving cross-functional adoption, and establishing shared standards through documentation and trust. Brings deep Figma and WCAG expertise to every stage of the system, from first component to contribution model.

Experience

Sep 2025 - Mar 2026

New York, NY

Senior UI/UX Designer | Contract

RadicalMedia

Established UI/UX standards and built a design system and Figma component library across 4 system categories (inputs, navigation, data display, and layout) for Be The People, a nationally launched civic engagement platform.

Audited and refined production layouts for responsiveness, WCAG accessibility compliance, and developer handoff readiness across web and mobile breakpoints, reducing inconsistencies across multiple product surfaces.

Created governance documentation and component spec sheets to support the developer handoff process, establishing a repeatable contribution workflow across design and engineering.

Oct 2024 - Aug 2025

New York, NY

UI/UX Designer | Design Systems Lead

BenefitHub

Built and scaled a comprehensive design system from the ground up. Including design tokens, Figma component libraries, and governance documentation, reducing design debt and accelerating developer handoff by 25%.

Redesigned the mobile app and insurance funnel, optimizing onboarding, search, quoting flows, and conversion paths through sprint-based UX iterations and GA4 data insights.

Created responsive, accessible design assets, wireframes, prototypes, and dev-ready mockups adhering to WCAG standards, collaborating partnering with engineering and product to align design with sprint priorities and business goals.

Jun 2018 – Dec 2018 | Aug 2021 – Aug 2024

New York, NY

Senior UI Designer | Accessibility Specialist

Halo Media LLC

Authored and designed comprehensive documentation for Halo's Design System components, detailing their use cases and best practices. This initiative significantly enhanced the design and development teams' ability to effectively leverage the component set, improving workflow efficiency and product consistency.

Developed and implemented accessible design guidelines and audit systems, leading to a 37% increase in ADA compliance for clients, improving user experience, and ensuring regulatory adherence.

Aug 2020 - Aug 2021

New York, NY

Senior Graphic Designer

Packable

Led bi-weekly design brainstorming sessions, significantly boosting team creativity and productivity by fostering a culture of collaboration and innovation.

Managed and directed client meetings to clarify project objectives and improve communication, ensuring alignment with client expectations for higher satisfaction.

Provided targeted coaching in branding and marketing to designers, enhancing their ability to create impactful designs that align with market trends and client goals.

Dec 2019 - Jul 2021

New York, NY

Art Director

Waydger App

Devised design strategy and set design principles, constraints, and patterns for a prediction-based mobile engagement platform, establishing a consistent interaction model across customizable game modes.

Led collaborative development of design documentation and a scalable design system for customizable mobile mini-games.

Feb 2017 - Jun 2018

New York, NY

Senior Designer

YouVisit

Significantly enhanced marketing strategies by designing innovative 360°/VR prototypes, leading to a notable increase in user engagement. These immersive experiences captivated our audience, setting a new benchmark for interactive content.

Improved media management and upheld brand consistency by creating the user interface for a Digital Asset Management platform. This design facilitated and streamlined access and management of digital assets, reinforcing a cohesive brand identity.

Established and articulated visual branding standards for the 'Aria' VR platform, guaranteeing a uniform brand experience. This initiative was pivotal in maintaining brand integrity across all virtual reality interfaces and user interactions for YouVisit.

Sep 2014 - Aug 2015

New York, NY

Visual Designer

Sequence

Transformed Chipotle’s online ordering process by designing a highly responsive and intuitive checkout experience tailored for both web and mobile platforms. This strategic overhaul was aimed at enhancing the overall customer experience, streamlining the ordering process.

Spearheaded the creation of 'Friend or Faux,' an engaging and educational interactive game for Chipotle, aimed at distinguishing the brand's ingredients from those of competitors. This project significantly heightened brand interaction and customer engagement by offering an entertaining way to learn about Chipotle's commitment to quality and transparency in its food sourcing.

Education

East Stroudsburg University of Pennsylvania

Bachelor of Arts - BA, Design and Applied Arts

2008 - 2011

© Simorka Designs

All Rights Reserved